Time in Cadence

cadence
		
			access(all) fun main() {
  // in seconds
  let currentTime: UFix64 = getCurrentBlock().timestamp

  // 1 minute from now
  let oneMinuteFromNow: UFix64 = currentTime + 60.0

  // 1 hour from now
  let oneHourFromNow: UFix64 = currentTime + (60.0 * 60.0)

  // 1 day from now
  let oneDayFromNow: UFix64 = currentTime + (60.0 * 60.0 * 24.0)

  // and so on...
}